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SWORD ART ONLINE (NOVEL) by Reki Kawahara

In the year 2022, gamers rejoice as Sword Art Online-a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other-opens its virtual doors, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in the game world by manipulating their brain waves to create a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG-a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, “game over” means certain death-both virtual and real…
Sword Art Online © Reki Kawahara / KADOKAWA CORPORATION
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SWORD ART ONLINE 1: AINCRAD
by story by Reki Kawahara

April 2014 | ISBN: 978-0-316-37124-7 | $13.00 ($14.00) | 200 pages | 5-1/2″ x 8-1/4″ | Teen

In the year 2022, gamers rejoice as Sword Art Online-a VRMMORPG (Virtual Reality Massively Multiplayer Online Role Playing Game) like no other-opens its virtual doors, allowing players to take full advantage of the ultimate in gaming technology: NerveGear, a system that allows users to completely immerse themselves in the game world by manipulating their brain waves to create a wholly realistic gaming experience. But when the game goes live, the elation of the players quickly turns to horror as they discover that, for all its amazing features, SAO is missing one of the most basic functions of any MMORPG-a log-out button. Now trapped in the virtual world of Aincrad, their bodies held captive by NerveGear in the real world, users are issued a chilling ultimatum: conquer all one hundred floors of Aincrad to regain your freedom. But in the warped world of SAO, “game over” means certain death-both virtual and real…

SWORD ART ONLINE 2: AINCRAD
by story by Reki Kawahara

August 2014 | ISBN: 978-0-316-37681-5 | $13.00 ($14.00) | 208 pages | 5-1/2″ x 8-1/4″ | Teen

Linked up and logged into the deadly VMMORPG “Sword Art Online” in both the real and virtual worlds, Kirito is stuck in a hell of one man’s making, and like everyone else, unable to escape until the game is beaten. But while some players are crippled by fear and others throw themselves into completing the game, still others relax into everyday life in the face of their cruel predicament and live to the best of their ability…laughing, crying, but always enjoying the game. Among them are four women who make a mark upon the solo adventurer that Kirito has become: Silica, the beast-tamer; Lisbeth, the blacksmith; Yui, the mysterious orphan; and the tragic Sachi, never to be forgotten by the black swordsman…

SWORD ART ONLINE 3: FAIRY DANCE
by story by Reki Kawahara

Coming December 2014 | ISBN: 978-0-316-29642-7 | $13.00 ($14.00) | 208 pages | 5-1/2″ x 8-1/4″ | Teen

Kirito has escaped Sword Art Online, the forbidden VRMMORPG of death, and returned to reality. He heads off to find his game partner and lover, Asuna Yuuki. But Asuna never made it back from the nightmare. Lost and desperate, Kirito’s only clue to her virtual whereabouts is a mysterious screenshot of Asuna as a fairy trapped in a giant birdcage. His conclusion: She must be trapped within the new, high-powered VRMMORPG, ALfheim Online. Now Kirito must plunge into the world of ALO, where players are fairies who fly gracefully through the air!

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Sword Art Online 2: Aincrad (manga)
SWORD ART ONLINE 4: FAIRY DANCE
by story by Reki Kawahara

Coming April 2015 | ISBN: 978-0-316-29643-4 | $13.00 ($14.00) | 208 pages | 5-1/2″ x 8-1/4″ | Teen

Kirito plunges into a suspicious new VRMMORPG called ALfheim Online to rescue Asuna, who never returned from Sword Art Online. ALO offers many features to entertain players in the wake of SAO: ultra high-end graphics, action-heavy gameplay, and a choice of fairy races, complete with a next-generation flight engine. Playing as a Spriggan, Kirito heads for the location of Asuna’s prison–the top of the World Tree, the final destination of every player in the game! Along the way, Kirito nearly falls to a plot hatched by the enemy Salamanders, just barely surviving the ordeal with the help of a Sylph named Leafa and his Navigation Pixie, Yui. But just as Kirito and Leafa make it to the foot of the World Tree, the end of their quest in sight, both Kirito and Leafa each realize the other has a very big secret…

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Sword Art Online 2: Aincrad (manga)
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